Moira enters Overwatch alongside tweaks for Mercy, Ana and more

Moira enters Overwatch alongside tweaks for Mercy, Ana and more
Jake Tucker

Overwatch’s new support hero Moira is now available on the live server, and her introduction to the game has come with changes to her support colleagues, too.

Moira entered Overwatch’s Private Test Realm on November 6. She’ll be available to all players during the upcoming free weekend which starts today after her release.

Lore details on Moira are thin on the ground, but looking at her kit, it seems Moira is tailor made to cause panic among enemies. Moira uses her left hand to heal allies ahead of her with biotic energy, which she uses her right hand firing a long-range beam that drains the health from enemies while healing her and replenishing her biotic energy.

This means that Moitra has to get into the thick of things, but has a quick teleport that can get her out of trouble if she’s bitten off more than she can chew.

Still, adding a new healer to the game shakes things up a little bit, and with the game’s current meta focusing on Mercy as they primary healer, Moira’s addition to the pool should diversify the field, and if that doesn’t work out, the other healers in the game have been given some tweaks too.

In bullet point form, for your convenience, here are the headline changes to eat healer:

Ana

  • Ana’s Biotic Rifle Damage increased from 60 to 70.

This might seem insubstantial, but it means that Ana can take out most heroes with three shots instead of four. Most heroes in Overwatch have around 200 damage, and this damage boost means that instead of 180 damage over three shots, Ana can now do 210 damage with three rounds means you can fight off an enemy with relative speed if she’s accurate.

Mercy

  • Resurrect cast time is increased from 0 seconds to 1.75 seconds
  • Mercy’s movement speed is reduced by 75 percent while casting Resurrection, and can be interrupted by knockback, stun or hack.
  • Visibility of Mercy’s healing and damage boosting beams has been increased.
  • While Valkyrie is active, Resurrect has no cast time or movement speed reduction

More nerfs to the new and improved Mercy, and it’s Resurrect up on the table this week for adjustments. This cast timer means quick thinking will be able to stop Mercy’s revive, but will it be enough of an adjustment to shake up the meta?

This tweak makes her Valkyrie ability even more viable too, as if you needed further reason to turn into the flying angel of death (and also life).

Winston

  • Barrier Projector now displays a health bar.

This is quality of life change for Winston players that will them know when their barrier is about to break. This makes sense, as Reinhardt and Orisa both have health bars for their shields.

Lúcio

  • Lúcio now has an effect above his head to indicate which song he's playing in spectator mode

This is just an esports change really. This means spectators can tell which specific variety of turning it up Lucio is doing, whether this is a speed boost or healing boost. This makes it easier to parse what is going on and try to discern the flow of the game. 

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