Lead Designer - Vancouver, British Columbia, Canada

  • Location: North America
  • Job Type: Permanent
  • Salary: Competitive
  • Posted: 02 June 2017

Lead Designer

Smoking Gun Interactive is looking for a talented and driven individual with at least 3 years of industry experience as Lead Game Designer. The ideal candidate has hands-on experience in designing systems and balancing gameplay mechanics. A strong literacy in game design and the ability to clearly and concisely communicate ideas in both written and verbal forms is key. A Lead Designer can work independently with little supervision and drive their discipline and collaborate with other groups to deliver a high quality product.

Responsibilities:

· Collaborate with Creative Director to deliver on driving the creative vision for the project

· Evangelize and communicate the design vision to the team

· Provide mentor-ship for design team to create an atmosphere of cooperation and learning

· Build strong creative game designs that are original and imaginative

· Drive, develop, and document gameplay mechanics to final quality while adhering to the design vision of the product

· Track and analyze game data, and create reports with suggested design changes based on gameplay data

· Evaluate and iterate on live game features and events to improve retention and monetization on live games

· Adjust game mechanics designs and tune to balance gameplay mechanics based on gameplay analytics

· Collaborate with art and programming disciplines to achieve project goals

· Maintain a high proficiency in workflows and pipelines, collaborating to improve tools and methodologies

· Maintain a high level of quality in all aspects of their teams work

· Take initiative in creative problem-solving and collaborating as needed to facilitate effective resolutions

Qualifications:

· 5 to 7 years experience as a game designer on a Mobile and PC product

· 3 years’ experience as a lead game designer on a Mobile and PC product

· Shipped at least three titles as a Senior/Lead game designer

· Has taken games all the way from concept development to live operations.

· Expert in tuning and balancing game systems and economies for live games

· Experience with freemium game mechanic, KPI’s, and monetization strategies

· Excellent verbal and written communication skills, able to communicate ideas clearly

· Ability to accept and provide direction, work well under pressure, and handle multiple tasks

· Self-driven, take initiative and work independently without supervision

· Experience in understanding the market and target audience for mobile and online games.

· Works well under pressure and able to meet deadlines

· Willingness to push the envelope and innovate within game parameters

· Display a positive attitude, and passionate about gaming and striving to improve the quality of games

Assets:

· Direct experience creating, and tuning strategy titles

· Multi-platform development experience (ideally, with various mobile platforms)

· Bachelor Degree or equivalent experience

Compensation:

· Permanent Full Time Employment

· Eligible for incremental raises in accordance with company policy on an annual basis.

· Eligible for discretionary bonus based on employee and company performance.

· Extended Health and Dental Benefits

· Subsidization of MSP Premiums

· LTD and Life Insurance Coverage

· Vacation-2 weeks’ vacation per calendar year (Prorated for 1st Year)

· Job based in Vancouver, British Columbia, Canada

· Language of work: English

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